Cute Girls Goes Unga Bunga POWAAAAAAAAAAAAAAAAA!!!!!
Ruphas Mafahl, the black-winged overlord and leader of the Twelves Stars of Heaven, has been vanquished. A man wakes up in the body of the Exgate game character Ruphas, two hundred years after her defeat at the hands of the seven heroes. The game world of Exgate he knew is no longer ruled by humans—and it is no longer just a game. Exgate is a world of its own where the characters think, feel, and live just like he does. Ruphas journeys through Exgate, looking for the long-disbanded Twelve Stars of Heaven. Ruphas is without country, army, or allies. A question remains: what’s the real reason an ordinary man was reincarnated into Exgate as Ruphas? [Written by MAL Rewrite]
After an enthusiastic invitation from her friend, Kaede Honjou reluctantly agrees to try New World Online: a very popular VRMMO played by thousands of people across Japan. Naming her in-game character Maple, she sets out on her journey. As a complete novice to such games, she allocates all of her stat points into vitality, desiring to not get hurt. With not a single point in any other stat, Maple has extraordinarily high defense, but she can't move quickly or hit hard. This does not end badly for her, however. Due to her high defense, Maple acquires overpowered skills such as Total Defense, Poison Immunity, and Devour. These skills, along with the incredibly powerful items she obtains, allow her to obliterate most enemies in a single hit. After only a few days of playing the game, Maple claims third place in a server-wide event, gaining a reputation as a player who is both unkillable and absurdly powerful. Despite her overpowered character, Kaede has much to learn. As she progresses through the game, she meets new friends and acquaintances, helping her complete new levels and events. Through all of her adventures, she may even pick up some other crazy skills that exceed all expectations. [Written by MAL Rewrite]
Having stood out from others most of her life due to her exceptional character, Misato Kurihara has lived without neither the joy of having close friends nor the experience of having a regular life. However, after a sudden death, she was transported to a divine realm to be reincarnated—and granted one wish to top it off. Thinking about the ordinary life that she had always wanted, she wished to be born as a normal person, with abilities that are average for the world she will resurrect in. Reborn as Adele von Ascham—the daughter of a noble—she possesses magic powers completely exceeding what one would label average. Still desiring to carry out the life she wanted, she leaves her home and enrolls at a hunter school in a faraway kingdom using "Mile" as an alias. However, try as she might to hide her overpowering potential, attaining her goal will be difficult—especially when facing against the crazy situations that ensue! [Written by MAL Rewrite]
The beginning of Light Magic and the Hero, an otome RPG, unfolds fairly normally: the heroine, Alicia Ehnleit, meets her three love interests one after another and then inevitably comes face-to-face with the villainess. Yumiella Dolkness may be of noble descent, but her dark hair and rare dark-type magic—both associated with the Demon Lord—spark fear in anyone who sees her. When she is five years old, Yumiella regains memories of her previous life in modern Japan, also realizing that her fate is to become the hidden boss that appears after Alicia and her suitors defeat the Demon Lord. Yumiella refuses to live as the game dictates and, as she prefers the game's fantasy elements over its romance, she decides to cultivate her magical skills and level up in secret. However, everything falls apart on the day of the Royal Academy's entrance ceremony. Yumiella's powers are measured at level 99—something thought impossible even for the royal knights, let alone a 15-year-old girl. With the royal family requesting her help, and everyone else insisting that she prove her strength, Yumiella realizes that her dream of a quiet life is no longer an option. [Written by MAL Rewrite]
For the last three years, Clay has undergone rigorous training in order to find her father, who was last seen exploring a dungeon. While dungeon exploring is difficult for any regular adventurer, Clay knows her father, a thief who doesn't purely rely on raw power or magic, managed to progress farther than anyone else. Clay sets off after him, following in his footsteps until she encounters a furnished room behind a dungeon wall. Clay is shocked to find the room is filled with monsters that can talk and a girl who claims to be the dungeons administrator. However, the room is meant to be kept hidden from explorers. Now that she knows the secret behind the dungeon, Clay is hired to be part of their staff. While she never expected to find a job in her adventure, doing so may just help Clay unravel the mystery behind her father's disappearance. [Written by MAL Rewrite]
In role-playing games, slimes are usually the easiest monster to kill, and because of that, they yield few experience points. But what would happen if you live long enough to keep defeating them for 300 years? After many years of being a corporate slave, Azusa Aizawa abruptly passes away due to severe exhaustion. Seemingly headed for the afterlife, she meets a goddess who bestows her with immortality alongside a peaceful life in another world. There, Azusa enjoys her days tending to her farm, protecting the nearby village, and killing about 25 slimes per day—a routine that continues for at least three centuries. However, this rather monotonous cycle begins to change when Azusa suddenly finds out that she has reached level 99—the maximum possible level—from slimes alone. Despite desperately trying to hide this fact in fear of ending her slow life, rumors of her strength spread nevertheless. Soon enough, various people throughout the continent, like the dragon Laika and the elf Halkara, start to appear at her doorstep—some seeking a battle, others asking for her assistance. Meeting friends and acquaintances who soon become family, Azusa finds she can live a life far better with others than when she was alone. [Written by MAL Rewrite]
After fanatically playing the VRMMO World Fantasy Online for almost a year, the shut-in yet relatively affluent 15-year-old Yuna receives a bear costume from the game's administrators. The outfit, while somewhat embarrassing to wear, turns out to have overpowered stats and effects that make her character significantly more powerful. After accepting the bear equipment, she finds herself transported to another in-game world that prevents her from returning to reality. Confused and unable to log out, Yuna sets out to explore this new environment. She rescues a girl named Fina from wild wolves, who then guides her to the city of Crimonia. With her eccentric bear attire, however, Yuna stands out wherever she goes, and alongside her boosted fighting prowess, her reputation quickly rises—to the point that people give her the nickname "Bloody Bear." Undeterred by this change in her life, Yuna decides to take on the role of an adventurer and fully enjoy herself in her new world. [Written by MAL Rewrite]
The Demon Lord Tasogare's castle is a dark and frightening place, filled to the brim with various monsters. Any soul unfortunate enough to be imprisoned here is sure to be terrified by the horrors within. However, the human princess Aurora Suya Rhys "Syalis" Kaymin is a different case. Rather indifferent to her situation, Syalis worries about one thing and one thing only—sleep. Ever since the demon lord kidnapped her from her kingdom, she has not had a single good night's rest. To alleviate her dozen dozing issues, the princess makes do with what she can find in the castle. Whether it be the fur of fluffy demonic teddy bears or the silky, blanket-like bodies of ghost shrouds, everything is but a means to ensure a peaceful slumber. With so many potential materials to craft items that can help her sleep at her disposal, nothing will stop the sleepy princess—not even death. [Written by MAL Rewrite]
The day is as normal as it can be in high school as the students peacefully go about their everyday activities until an unprecedented catastrophe strikes the school, killing every person in its wake. Guided by what seems to be a miracle, a handful of students are fortunate enough to be reincarnated into another world as nobles, princes, and other kinds of people with prestigious backgrounds. One girl, however, is not so lucky. Being reborn as a spider of the weakest kind, she immediately experiences the hardships of her dire situation. Even so, she must press on to survive the numerous threats that endanger her life. Discovering that her new world has a system like that of an RPG, she tries her best to hunt prey and defeat monsters to level up and evolve. As she gradually grows stronger, she hopes one day her efforts will be rewarded, and that she will be granted a better life. [Written by MAL Rewrite]
Since childhood, Elaina has always been fascinated by the stories written within her favorite book, especially those about Nike, a renowned witch who had numerous great travels across the world. Wanting to experience the awe of adventure herself, Elaina strives to become a witch, and despite the numerous trials that come her way, she eventually succeeds. Now a full-fledged witch, Elaina finally embarks on her long-awaited journey, in which she meets many people along the way, learning their various stories. Through all of this, she explores the world at its fullest—experiencing both its bright and dark sides—starting her legendary tale. [Written by MAL Rewrite]
Since ancient times, the citizens of Slantania have lived within a shroud of miasma, a force that brings forth monsters creating havoc around the world. When the kingdom's Order of Knights becomes incapable of containing the monsters, the Grand Magus summons a holy maiden—the legendary "Saint"—to obliterate the horrid creatures and restore peace. One evening, as Sei Takanashi returns home from a long day at work, a magical force pulls her into a foreign world. Upon her arrival to the kingdom of Slantania, she overhears that the Grand Magus inadvertently summoned two Saints—Sei and a brown-haired girl. Needing only one holy maiden, the prince declares the other girl as the Saint, leaving Sei to her own devices. Sei sets her sight on the Medicinal Flora Research Institute, an establishment known for its studies regarding herbs and potions. While indulging in her latest passion, Sei has a fateful encounter with the commander of the Third Order of Knights. But little does she know, her aptitude as a Saint will continue to exert its influence over her new life. [Written by MAL Rewrite]
Mitsuha Yamano could not have had it worse. After failing to enter her university of choice and losing her entire family in an accident, she finds herself plummeting off a cliff due to an especially fragile guardrail. Through what seems to be the only bit of the fortune left in her life, Mitsuha's firm unwillingness to die allows her to be transported to another world, where she ends up surviving. In this foreign land, Mitsuha wanders around for days before collapsing from exhaustion and being rescued by a little girl named Colette. Not long after, she finds herself in yet another life-threatening situation, and her indomitable will shines once more, granting her an audience with a divine cosmic being. The entity reveals to Mitsuha that she has acquired not only superhuman regeneration but also the ability to transport between worlds at will. Armed with this new information, Mitsuha brainstorms ways to utilize her newfound power to its full potential. Realizing that she can take goods from Earth and resell them to the other world at a higher price, she resolves to save up eighty thousand gold coins to be able to retire comfortably. [Written by MAL Rewrite]
The hero-king Inglis—who dedicated his entire life to building his country—is now approaching death. To award him for his honorable achievements, the goddess Alistia appears and grants him one wish. Having never been able to master the blade, Inglis asks to be reincarnated in order to do so. In a blink of an eye, Inglis finds himself born in the far future as a daughter of the Eucus noble family. Six years later, Inglis is discovered to be Runeless—incapable of utilizing the runes that enable the use of magic in this era. She is therefore ineligible to become a knight. However, this fits in well with Inglis' plan: she instead decides to become the squire for her cousin, Rafinha Bilford, allowing Inglis to focus on pushing her limits. For Inglis, the challenges this familiar yet different world has to offer are instead opportunities for her to hone her skills—and possibly become an extraordinary squire in the process. [Written by MAL Rewrite]
With a dignified veteran's body and a long white beard, summoner mage Dunbalf was one of the strongest player characters in the virtual reality online multiplayer roleplaying game Ark Earth Online, even heralded as a one-man army. Together with the "Nine Wise Mages" and King Solomon, they formed the mage player Kingdom of Alcait. But one day, Dunbalf and the other Nine Wise Mages suddenly go missing, leaving no trace behind. In an effort to spend his expiring credits, Dunbalf had purchased a cosmetic kit and tinkered with his character; however, he accidentally fell asleep during the customization process. Upon waking up, Dunbalf not only notices that the world of Ark Earth Online has become more realistic, but also discovers that he has turned into a cute girl! After reaching Alcait, he learns it has been 30 years since he supposedly disappeared. Now tasked with finding the other missing mages by King Solomon, the avid role player proclaims his new identity as Mira—the Pupil of the Wise Man Dunbalf—and ventures forth to prove his legacy. [Written by MAL Rewrite]
During their decade-long quest to defeat the Demon King, the members of the hero's party—Himmel himself, the priest Heiter, the dwarf warrior Eisen, and the elven mage Frieren—forge bonds through adventures and battles, creating unforgettable precious memories for most of them. However, the time that Frieren spends with her comrades is equivalent to merely a fraction of her life, which has lasted over a thousand years. When the party disbands after their victory, Frieren casually returns to her "usual" routine of collecting spells across the continent. Due to her different sense of time, she seemingly holds no strong feelings toward the experiences she went through. As the years pass, Frieren gradually realizes how her days in the hero's party truly impacted her. Witnessing the deaths of two of her former companions, Frieren begins to regret having taken their presence for granted; she vows to better understand humans and create real personal connections. Although the story of that once memorable journey has long ended, a new tale is about to begin. [Written by MAL Rewrite]
Mage's Association members Rin Toosaka and Luviagelita "Luvia" Edelfelt are tasked with finding and retrieving seven Class Cards, medieval artifacts containing the life essence of legendary Heroic Spirits. To aid them in their mission, they are granted the power of Ruby and Sapphire, two sentient Kaleidosticks that would enable them to transform themselves into magical girls and drastically increase their abilities. However, the two mages are on anything but good terms, prompting the Kaleidosticks to abandon them in search for new masters. They stumble upon two young schoolgirls—Illyasviel von Einzbern and Miyu—and quickly convince them to form a contract. With their new powers and responsibilities, Illya and Miyu set forth to collect all the Class Cards. [Written by MAL Rewrite]
When the "Sirens," an alien force with an arsenal far surpassing the limits of current technology, suddenly appeared, a divided humanity stood in complete solidarity for the first time. Four countries—Eagle Union, Royal Navy, Sakura Empire, and Iron Blood—formed Azur Lane, paving the way for the improvement of modern warfare, which led to an initial victory against the common threat. However, this tenuous union was threatened by opposing ideals, dividing the alliance into two. Sakura Empire and Iron Blood broke away and formed the Red Axis, and humanity became fragmented once again. As a seasoned and experienced fighter, the "Grey Ghost" Enterprise shoulders Azur Lane's hope for ending the war. But behind her stoic persona hides a frail girl, afraid of the ocean. Even so, she continues to fight as she believes that it's the only purpose for her existence. Meanwhile, Javelin, Laffey, and Unicorn—three ships from the union—stumble upon Ayanami, a spy from the Red Axis. Strange as it may seem, they try to befriend her, but as enemies, their efforts are for naught. Still, they persevere in hopes of succeeding one day. Amidst the neverending conflict within humankind, the keys that could unite a fragmented race might exist: a soldier coming to terms with her mysterious personality and camaraderie between those with different ideals. [Written by MAL Rewrite]
While walking through the forest one day, a witch named Alyssa finds a bush glowing with a magical aura. She discovers a baby who, although not a witch, possesses magic that is too strong for that of a mere human. As such, Alyssa decides to raise the child as her own, naming her Viola. Sixteen years later, Viola is all grown up and now towers over her youthful mother, and her mature looks cause many to confuse their ages. Nevertheless, Alyssa adores her child despite Viola's possessive streak and tendency to drive away anyone she fears will take away her mother's love. Viola may not be sure where she came from, though she has all she needs in Alyssa and the plethora of Alyssa's friends who have come together to raise her. Under Alyssa's guidance, Viola will learn to master her magic and make her adoptive mother proud. [Written by MAL Rewrite]
Twenty-seven-year-old salarywoman Midori Akitsu suddenly dies in her apartment due to overwork. As her spirit leaves her body, God appears before her, offering Midori a second chance at life in another world called Asdyllon. There, she must observe how badly humans persecute other species and judge if they should continue existing. To help her get started, God grants Midori a special ability: to be liked by all kinds of non-humans—whether it be animals or holy beasts—enabling her to embrace and cuddle them as much as she wants. Now reborn as Nefertima Osfe, a duke's daughter, she enjoys her new life to the fullest alongside her adorable companions. However, it will not be long before she discovers what her task truly entails and that her time in this world will not always be fluffy. [Written by MAL Rewrite]
Megumin is a young and passionate wizard from the Crimson Demon Village, a remote community of mages with red eyes and a flair for the dramatic. She has devoted her life to mastering explosion magic, a powerful but impractical spell that leaves her drained of mana and unable to move for the rest of the day. Regardless, she refuses to learn any other skills. Along with her childhood friend and self-proclaimed rival, Yunyun, Megumin enrolls in the Red Prison: a prestigious academy for Crimson Demon magic users. There, she learns more about the secrets and history of her clan, as well as the threats and challenges they must face. As she polishes her power at the Red Prison with the help of her loyal familiar Chomusuke and her adorable little sister Komekko, Megumin aims to become the greatest explosion wizard of all time! [Written by MAL Rewrite]
Alina Clover becomes an adventurers' guild receptionist, believing that—unlike the adventurers who risk their lives every day to conquer dungeons—she will enjoy a safe and comfortable career with plenty of benefits. She hates overtime work more than anything, longing for the day when she can finally clock out on time. Sadly, that day has yet to come, as she must constantly trudge through piles upon piles of paperwork. To make matters worse, when adventurers take too long to subjugate a dungeon boss, the backlog only grows, forcing Alina into even more overtime. Whenever her patience runs thin, she dons a disguise and takes care of the boss herself, soon gaining infamy as the enigmatic "Executioner." Alina has managed to keep this secret for two years—until she finishes off a boss assigned to the high-ranking party Silver Sword. Unfortunately for her, the party's eagle-eyed leader, Jade Scrade, deduces her identity, jeopardizing the receptionist's dream of a carefree life. [Written by MAL Rewrite]