3D-Daz Daz3d Art - Show Us Your DazSkill

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Parmenion1405

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Dec 27, 2017
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What are your PC specs and what resolution did you render at?
I use an AMD Ryzen 5800 8 Core 3.4 GHZ, 32 GB Ram, and an Invidia RTX 3070 (8GB) as savepoint i have a 5tb-external hdd drive. Renderstettings Ratio 5:4 with 3840x3072 Photoreal rendermode
 

Sumatra 3D

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Apr 4, 2018
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I use an AMD Ryzen 5800 8 Core 3.4 GHZ, 32 GB Ram, and an Invidia RTX 3070 (8GB) as savepoint i have a 5tb-external hdd drive. Renderstettings Ratio 5:4 with 3840x3072 Photoreal rendermode
Post a screenshot of your Filtering and Progressive Rendering settings under you Render Settings tab
 

wd1111

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Sep 26, 2021
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I use an AMD Ryzen 5800 8 Core 3.4 GHZ, 32 GB Ram, and an Invidia RTX 3070 (8GB) as savepoint i have a 5tb-external hdd drive. Renderstettings Ratio 5:4 with 3840x3072 Photoreal rendermode
Post a screenshot of your Filtering and Progressive Rendering settings under you Render Settings tab
more likely there is something in the scene taking up too much memory (or some weird glossy-mirror effects) and/or it is falling back to cpu rendering, from a quick glance it looks like 4-5min render to me at best (with some denoise filtering of course), certainly not hours

p.s. and should turn off headlamp for the camera used to render, and could use some DOF to make it look not as flat, also the brain could focus on what the author wanted to show, instead of searching the all-sharp image
 
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Parmenion1405

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Here you go, I have only taken a screenshot of the main menus each. And i am at it only for less than a month, in my rare spare time (time - sleep - work - family - gaming myself ;P)
filter overview.jpg Progressiv render.jpg
 

wd1111

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Sep 26, 2021
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Here you go, I have only taken a screenshot of the main menus each. And i am at it only for less than a month, in my rare spare time (time - sleep - work - family - gaming myself ;P)
View attachment 1970259 View attachment 1970260
turn Post Denoiser Available to On and then Enable to On, even with default settings you should be able to get very comparable results to the 2h render in few minutes (if it isn't falling to cpu render mode of course)
 
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Sumatra 3D

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Apr 4, 2018
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Here you go, I have only taken a screenshot of the main menus each. And i am at it only for less than a month, in my rare spare time (time - sleep - work - family - gaming myself ;P)
View attachment 1970259 View attachment 1970260

- Turn on the Post Denoiser Available and then turn on Post Denoiser Enable

Do either of these:

- Change the Pixel Filter to Mitchell
- Change the Pixel Filter Radius to 0.70

OR

- Leave the Pixel Filter as Gaussian
- Change the Pixel Filter Radius to 1.00
 

Sumatra 3D

Active Member
Game Developer
Apr 4, 2018
554
3,684
more likely there is something in the scene taking up too much memory (or some weird glossy-mirror effects) and/or it is falling back to cpu rendering, from a quick glance it looks like 4-5min render to me at best (with some denoise filtering of course), certainly not hours

p.s. and should turn off headlamp for the camera used to render, and could use some DOF to make it look not as flat, also the brain could focus on what the author wanted to show, instead of searching the all-sharp image
Yeah, I agree.
 

wd1111

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Sep 26, 2021
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forgot to add, check the figure SubD render level, reduce to 3 or 2 even in case it is 4 or even more, the memory requirement for levels above 4 are HUGE, and from that distance Subd 2 will look pretty much identical to 3 - useful if you want to fit more figures in your render at once
there is a helpful addon to check these things - "Iray Memory Assistant", Daz doesn't have anything like that built in, and actually in one of the recent updates they took out log file messages relating to memory consumption for some reason - it was very useful to see quite early when something is wrong with the scene and that it may not fit into GPU memory (which will make it fall back to snail pace cpu rendering)
 
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5.00 star(s) 13 Votes